Wednesday, July 30, 2014

Review : Child of Light



So, in this role playing game by Ubisoft, we take the role of a little girl, Aurora, who due to a physical ailment caused her to sleep. Upon waking up, she finds herself in the magical land of Lemuria, who has had its sun, moon, and stars stolen by the dark queen, Umbra. So, in order to return back, she must bring back the sun, moon and the stars .

Gameplay : 

                      The game is very fun to play. Although it is not like High-end games like watch_dogs and wolfenstein - the new order, but it sure is very good in terms of its gameplay.

                       Aurora is  accompanied by igniculus- the firefly and other allies, who help us in our fight against her darkest fears. Also help us to open switches, chests and collecting wishes, to help restore health and magic points. Igniculus can also heal Aurora and other allies during battle, but Aurora can be healed anytime in game, given the power-bar of Igniculus is full.

                       Unless other games, fight takes place on a battlefield, where one has to wait for its turn to cast magic, and have to defend while other is trying to hurt them. The timing of the attack is to be precise because one's attack can be interrupted if the enemy cast theirs before you.  After fights, points are rewarded to the characters and to Aurora, which will help to buy skills in the game's menu and one can choose to upgrade HP, MP and attacks,etc.

                       Graphics were good. Although not like other RPG, but keeping in view of the game size, graphics were pretty good.  One thing that I liked was that there was not a single vocal conversation between the characters, but speech is shown on the screen while music is played on the background



So game was fun to play, and it wasn't that long, maybe 10-12hours.



                   


                      





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